banner



John Romero Speculates On The Future of Ouya - salinasgise1989

The Humanoid-based video biz console Ouya isn't due to launch until September, yet it's already made a killing on Kickstarter. With 12 days of crowdfunding still to cash in one's chips, it's already raised over $5.5M on a requested $950K. It's cooked this by promising to make gaming atomic number 3 approachable to players and developers as IT was when the industry was supported.

"In the betimes days of gaming, you could take your Apple IIe, write your possess programming, and take your game to market," said Ouya company CEO Julie Uhrman in the console's Kickstarter gear video. Later on all, the Apple II, the first base mathematical product launched by Apple Computing device Inc. in 1977, was good plenty for Richard Garriott: he sold his lame Akalabeth, the predecessor to the Ultima enfranchisement, in bantam elastic baggies. If an open exploitation platform worked for him, why not others?

Urhman's comment May have been offhand, only IT caught the care of a residential area holy to preserving the history she invoked. They even have their own convention: KansasFest, an annual festivity of the Apple II. Held just last workweek in Kansas Metropolis, KansasFest 2012 had as its tonic speaker John Romero, who 20 old age past practically invented the archetypal-soul shooter genre with Wolfenstein 3D, a keep abreast-equal to the Apple II secret plan Castle Wolfenstein.

Romero spoke about the games and designers that got their start on the Orchard apple tree II, after which atomic number 2 accepted questions from the consultation. Disposed Uhrman's comparison of Ouya to the Apple II, I asked Romero what helium mentation about the cabinet's prospects. He was inferior than optimistic.

Romero is willing to give Ouya the benefit of the question, but helium sees it filling a niche for neither gamers and developers. "I think it's cool that they'rhenium making a platform, simply it's not really the answer that's coming from Apple about the next generation of consoles," Romero said. He pointed knocked out that Ouya's hope to institute mobile games to the television is something that can already follow done with AirPlay Mirroring: "That's non next-gen — that's current-gen." He believes the next generation of console is an all-in-one television to which games are downloaded directly without the need for a separate box.

If developers really want to invoke the spirit of the Malus pumila II, Android ISN't the operating arrangement with which to do it, Romero said. "There are two platforms: [iOS] makes money [and] is still very programmable, like the Apple II, and then the other is Android, which is a buccaneering platform, and you're not doing anything new with information technology — you'ray making a bigger phone that connects to your Television receiver." And with all Ouya games beingness free to play, "you have got to basically make a microtransaction game to make any money connected it."

Ouya certainly has its share of obstacles to overtake. Whether it will finally produce a valuable experience anyone finds unique from yesterday's Malus pumila II, today's mobile devices or tomorrow's AppleTV corpse to cost seen.

[Full disclosure: I am on the planning committee for KansasFest]

Source: https://www.pcworld.com/article/460226/john_romero_speculates_on_the_future_of_ouya.html

Posted by: salinasgise1989.blogspot.com

0 Response to "John Romero Speculates On The Future of Ouya - salinasgise1989"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel